Mod from steam workshop

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With our new ‘cat.XNB’ file, you will need to go into the ‘Animals’ subfolder and replace the existing ‘cat.xnb’ file with our new modded file, which will then show up in game the next time it is booted.Īs a reminder, we recommend that you keep any unmodded files backed up, should you ever wish to uninstall a mod. There are several subfolders in the content folder, with most of the important assets, including animals and villagers, having their own, making them easy to find. By default, the Stardew Valley content folder is located here: C:/Steam/steamapps/common/Stardew Valley/Content. Once you’ve downloaded your XNB mod file, which, for example, may be named ‘cat.XNB’, you will need to find the corresponding XNB file in the Stardew Valley content folder. To install, these require you to replace the existing XNB file with a new, modified version.

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Most Stardew Valley mods make small changes to the game such as altering visuals and reskinning assets.

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There are two primary types of mods in Stardew Valley: mods that replace existing XNB files in the content folder, and mods that require the ‘Stardew Modding API’, or SMAPI for short, to install.

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Adding mods to Stardew Valley isn’t too taxing even without Steam Workshop.